Game Design Lecturer

Scope of Work

Teach a course load appropriate to the field or discipline.
Employ appropriate teaching and learning strategies to communicate subject matter to students.
Modify, where appropriate, instructional methods and strategies to meet diverse student needs.
Employ instructional technology, i.e. internet, telecourses, and interactive technology, when appropriate.
Encourage the development of communication skills and higher order thinking skills through appropriate assignments.
Evaluate student performance fairly, consistently, and in time to promote maximum learning.
Prepare, distribute, and submit syllabi and approved course outlines for all assigned sections in accordance with ADMI policies and Procedures.
Record and provide attendance data in accordance with ADMI Policies and Procedures.

Qualifications

Prior Lecturing / Teaching experience is a distinct advantage.
Bachelor’s Degree in the relevant technical field.
Proficiency in all or any field in Game design (Game Concept, Documentation, Mechanic and System Design, Level Design, Methodologies, Narrative Design, etc.)
Professional experience as a Game Designer in game production, or Game Design Certification from a reputable institution of higher learning
Added advantage:
Certified Unity Developer/Instructor, or Proficiency in Unity development, or Knowledge of Game Production, or Evidence of making/developing a board game

To apply, please send your portfolio and updated CV to apply@africadigitalmedia.org by 1st June 2022.

Apply via :

apply@africadigitalmedia.org